common.size 20x19It's April Fools' Day again. it's quite the spam but here are all the Animdustry units + the boulder.
Basic animation is done with the sprites in the game. (no boulder animation yet)
Processor configurations:
<revolutions> - how many times the processor should loop before resetting. (larger number = slower animation speed)
<disable_random_ear_movements> - disables ear twitching for supported characters. supported characters are as follows: crawler, oct, sei, zenith. 870 550 80 60 50 游戏模式()()()()()()()